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Op Ed by EDT/bang.lab in Union Tribune, San Diego

BY MICHA CÁRDENAS, AMY SARA CARROLL, RICARDO DOMINGUEZ AND BRETT STALBAUM
SUNDAY, MARCH 7, 2010 AT 12:04 A.M.


A Global Poetic/Positioning System: The Transborder Immigrant Tool


Transborder Immigrant Tool at ISEA 2009

b.a.n.g. lab researchers have been very busy and have a handful of upcoming and recent exhibitions! Follow these links to find out more!

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Transborder Immigrant Tool has a new blog up:

http://bang.calit2.net/xborder/

b.a.n.g lab also has a new blog up:

http://bang.calit2.net/

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Becoming Dragon - a 365 hour immersive performance in Second Life

Becoming Dragon - a 365 hour immersive performance in Second Life
December 1-16th
Opening December 1st, 7-9pm
Daily Hours, 11am-7pm

Where: The Center for Research in Computing and the Arts (CRCA),
Atkinson Hall, Visiting Artist Lab #1613, UCSD, and in Second Life at
http://slurl.com/secondlife/Seventh%20Eye/186/12/35

Contact: Micha Cárdenas, 619-750-8851, mcardenas@ucsd.edu


JOIN THE VIRTUAL SIT-IN FOR LOVE! JOIN OUR LOVE-IN!!

>>>SPANISH>>>ENGLISH>>

>>>>PLEASE PASS FOREWORD>>>>

¡Valoriza la familia! ¡Para la crimegración! ¡Alto a la legislación del amor!

Acción electrónica contra el ICE y la Proposición #8: Una protesta virtual
de tres días para ¡DERECHOS HUMANOS PARA TODOS!

Desde el 20 de noviembre al 23 de noviembre de 2008

¡Alto a la violencia literal y simbólica en contra de familias de


Locative Media as War. By Sophie Le-Phat Ho

Soumis par admin le 9 juin, 2008 - 16:09

I always have a vague yet persistent feeling of uneasiness when it comes to mobile and locative media art: a sense of play and liberty coupled with a tragic consciousness of locative media's capitalist blood ties. The politics and economics of mobile locative art have been partially addressed in issue 7 of .dpi , “Hard Mobility”, on mobility and hacking, 1 but can be further illustrated here by relatively well known projects that make use of Global Positioning System (GPS) enabled cellphones and PDAs to transform cities into sites of play. These projects include the various works of Blast Theory 2 and the likes of Urban Tapestries 3 by Proboscis, 4 which all clearly show how blurry the lines can become between artistic practice, academic research and corporate interests. Various military-industrial-entertainment complexes are part of today's reality and determine the terms of our contemporary constructions of utopia.


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